Gurps Spaceships

Filename: gurps-spaceships.pdf
ISBN: 1556347758
Release Date: 2008-09-01
Number of pages: 69
Author: Steve Jackson Games
Publisher: Steve Jackson Games

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Gurps Supers

Filename: gurps-supers.pdf
ISBN: 1556347715
Release Date: 2008-09-01
Number of pages: 150
Author: William H. Stoddard
Publisher: Steve Jackson Games

Download and read online Gurps Supers in PDF and EPUB This volume is a comprehensive playbook to the supers genre and to capturing it in your campaign. It is focused on drama and characterization.


GURPS Basic Set

Filename: gurps-basic-set.pdf
ISBN: 1556343574
Release Date: 2001-06-01
Number of pages: 256
Author: Steve Jackson Games
Publisher:

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The Cthulhu Wars

Filename: the-cthulhu-wars.pdf
ISBN: 9781472807885
Release Date: 2016-05-19
Number of pages: 80
Author: Kenneth Hite
Publisher: Bloomsbury Publishing

Download and read online The Cthulhu Wars in PDF and EPUB From the Patriots' raid on the necromancer Joseph Curwen to the Special Forces' assault on Leng in 2007, this unique document reveals the secret and terrible struggle between the United States and the supernatural forces of Cthulhu. In this war, immortal cultists worship other-dimensional entities and plot to raise an army of the dead. Incomprehensible undersea intelligences infiltrate and colonize American seaports, and alien races lurk beneath the ice of Antarctica and high in the mountains of Afghanistan. It is only through constant vigilance and violence that the earth has surived. Also included are threat reports describing the indescribable ? humanity's deadliest foes serving Cthulhu and the other Great Old Ones. Strange times are upon us, the world is changing, and even death may die ? but, until then, the war continues. This product is not associated with the Cthulhu Wars tabletop game by Petersen Games, LLC; PetersenGames.com


Lois McMaster Bujold s Vorkosigan Saga

Filename: lois-mcmaster-bujold-s-vorkosigan-saga.pdf
ISBN: 1556345771
Release Date: 2009-07-22
Number of pages: 240
Author: Genevieve Cogman
Publisher: Steve Jackson Games

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Gurps Mysteries

Filename: gurps-mysteries.pdf
ISBN: 1556347618
Release Date: 2008-09-01
Number of pages: 124
Author: Lisa J. Steele
Publisher: Steve Jackson Games

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Gurps Fantasy

Filename: gurps-fantasy.pdf
ISBN: 1556345194
Release Date: 2004-10-01
Number of pages: 256
Author: Steve Jackson Games
Publisher: Steve Jackson Games

Download and read online Gurps Fantasy in PDF and EPUB Fantasirollespil.


Gurps Basic Set

Filename: gurps-basic-set.pdf
ISBN: 1556347308
Release Date: 2004
Number of pages: 576
Author: Steve Jackson Games
Publisher: Steve Jackson Games

Download and read online Gurps Basic Set in PDF and EPUB "This book is intended for Game Masters and advanced players. It covers physical feats, combat, vehicles and technology, animals and monsters, world design, and Game Mastering"--Cover.


GURPS Mass Combat

Filename: gurps-mass-combat.pdf
ISBN: 1556348002
Release Date: 2011-03-16
Number of pages: 50
Author: Gurps Staff
Publisher: Steve Jackson Games

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Brave New Words

Filename: brave-new-words.pdf
ISBN: 9780199885527
Release Date: 2007-05-07
Number of pages: 384
Author: Jeff Prucher
Publisher: Oxford University Press

Download and read online Brave New Words in PDF and EPUB Winner of a 2008 Hugo Award, this new paperback takes readers on spectacular tour of the language created by science fiction. From "Stargate" to "Force Field," this dictionary opens a fascinating window into an entire genre, through the words invented by science fiction's most talented writers, critics, and fans. Each entry includes numerous citations of the word's usage, from the earliest known appearance forward. Drawn not only from science fiction novels and stories, citations also come from fanzines, screenplays, comics, songs, and the Internet.


Building Imaginary Worlds

Filename: building-imaginary-worlds.pdf
ISBN: 9781136220807
Release Date: 2014-03-14
Number of pages: 408
Author: Mark J.P. Wolf
Publisher: Routledge

Download and read online Building Imaginary Worlds in PDF and EPUB Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.


The Cthulhu Wars

Filename: the-cthulhu-wars.pdf
ISBN: 9781472807892
Release Date: 2016-05-19
Number of pages: 80
Author: Kenneth Hite
Publisher: Bloomsbury Publishing

Download and read online The Cthulhu Wars in PDF and EPUB From the Patriots' raid on the necromancer Joseph Curwen to the Special Forces' assault on Leng in 2007, this unique document reveals the secret and terrible struggle between the United States and the supernatural forces of Cthulhu. In this war, immortal cultists worship other-dimensional entities and plot to raise an army of the dead. Incomprehensible undersea intelligences infiltrate and colonize American seaports, and alien races lurk beneath the ice of Antarctica and high in the mountains of Afghanistan. It is only through constant vigilance and violence that the earth has surived. Also included are threat reports describing the indescribable ? humanity's deadliest foes serving Cthulhu and the other Great Old Ones. Strange times are upon us, the world is changing, and even death may die ? but, until then, the war continues. This product is not associated with the Cthulhu Wars tabletop game by Petersen Games, LLC; PetersenGames.com


Fantasy Roleplaying Gamer s Bible

Filename: fantasy-roleplaying-gamer-s-bible.pdf
ISBN: 0967442907
Release Date: 1999
Number of pages: 258
Author: Sean Patrick Fannon
Publisher: Obsidian Studio

Download and read online Fantasy Roleplaying Gamer s Bible in PDF and EPUB Fantasirollespil.


Drachenv ter

Filename: drachenv-ter.pdf
ISBN: 9783741855580
Release Date: 2016-10-07
Number of pages:
Author: Tom Hillenbrand
Publisher: epubli

Download and read online Drachenv ter in PDF and EPUB Level, Erfahrungspunkte, Lebensenergie: Wo kommen diese in fast jedem Computerspiel auftauchenden Konzepte eigentlich her? Die Antwort lautet: Sie stammen aus drei kleinen braunen Büchlein, die 1974 in den USA veröffentlicht wurden. In ihnen befanden sich die Regeln für "Dungeons & Dragons" (D&D), das erste Fantasy-Rollenspiel. Alles was danach kam, von "The Bard’s Tale" bis "World of Warcraft", hat seinen Ursprung in diesen sogenannten Pen&Paper-Rollenspielen, die man mit Papier, Bleistift und Würfeln spielte. Viele derer, die man heute als Generation C64 oder als Nerds bezeichnet, saßen in den Siebzigern und Achtzigern mit Freunden um den Küchentisch und durchstreiften als Zwerge oder Elfen Verliese voller Monster. Der Einfluss von Rollenspielen auf die Populärkultur ist immens: Sie tauchen in Dutzenden Filmen und Büchern auf, "Simpsons"- Erfinder Matt Groening und die Schauspieler Vin Diesel, Robin Williams oder Mike Myers sind ebenso erklärte D&D-Fans wie der Schriftsteller George R. R. Martin, Technikpionier Elon Musk oder Comedystar Steven Colbert. Zum vierzigjährigen Jubiläum von "Dungeons & Dragons" zeichnen die Autoren Konrad Lischka und Tom Hillenbrand die Geschichte der Fantasy-Rollenspiele in diesem aufwendig produzierten Buch nach. Über vier Jahre haben die beiden dazu recherchiert und mit Dutzenden Veteranen aus der weltweiten Spieleszene gesprochen, darunter Richard Garriott, Designer der "Ultima"- Computerspiele, Steve Jackson, Miterfinder des interaktiven Buchs ("Der Hexenmeister vom flammenden Berg"), Ian Livingstone ("Warhammer", "Tomb Raider") und Werner Fuchs, dem Macher des erfolgreichsten deutschen Rollenspiels "Das Schwarze Auge". Zusätzlich haben die Autoren Dutzende alte Fotos ausgegraben, darunter viele verschollene und nie zuvor gezeigte Bilder aus den Anfängen des Rollenspiels.


Nazi Moonbase

Filename: nazi-moonbase.pdf
ISBN: 9781472814937
Release Date: 2016-04-21
Number of pages: 80
Author: Graeme Davis
Publisher: Bloomsbury Publishing

Download and read online Nazi Moonbase in PDF and EPUB In the dying days of World War II, Nazi Germany spent increasingly large amounts of its dwindling manufacturing capability on the construction of a small fleet of flying saucers capable of travel beyond the atmosphere. While these saucers were too few in number to affect the eventual outcome of the war, they did allow for a small, but fanatical Nazi group to escape Germany, first to Antarctica, and then on to the moon! For the first time, the history of the Nazi space program has been revealed - with a focus on the design, construction, and layout of the moonbase. Using detailed maps, the entire moonbase is reconstructed, noting the locations of various important features, such as weapon emplacements, the Vril generator, the air recyclers and water extractors. The book also covers the various attempt by the allies to overcome this last Nazi stronghold through both subterfuge and outright battle.